Johan Vinet

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Pixelart and animations on “Halfway” by Robotality
I’m currently working with Robotality on their first major title: Halfway.
We’ll try to show stuff all along the development. For now, here is the first character I designed: the grey-haired...
Zoom Info
Pixelart and animations on “Halfway” by Robotality
I’m currently working with Robotality on their first major title: Halfway.
We’ll try to show stuff all along the development. For now, here is the first character I designed: the grey-haired...
Zoom Info
Pixelart and animations on “Halfway” by Robotality
I’m currently working with Robotality on their first major title: Halfway.
We’ll try to show stuff all along the development. For now, here is the first character I designed: the grey-haired...
Zoom Info
Pixelart and animations on “Halfway” by Robotality
I’m currently working with Robotality on their first major title: Halfway.
We’ll try to show stuff all along the development. For now, here is the first character I designed: the grey-haired...
Zoom Info
Pixelart and animations on “Halfway” by Robotality
I’m currently working with Robotality on their first major title: Halfway.
We’ll try to show stuff all along the development. For now, here is the first character I designed: the grey-haired...
Zoom Info

Pixelart and animations on “Halfway” by Robotality

I’m currently working with Robotality on their first major title: Halfway.

We’ll try to show stuff all along the development. For now, here is the first character I designed: the grey-haired commander.

Please, slide the pictures above. You’ll see some of the creation processes. After a lot of rough on “paper”, I create a front view of him, static, then breathing (the “idle”).
After that, I add the 4 other views we need and I animate them as well. Then, the commander has to do a lot of actions, like running. I use basic shapes and flashy colors for the rough step, I set the frames timing and when we are OK, I clean it up.

Spread the word: Halfway will be released on Windows, Mac OS X and Linux later this year. For more information, feel free to visit Robotality’s website, and/or follow them on twitter!

Thank you for your support!

    • #Halfway
    • #Robotality
    • #Gaming
    • #Pixelart
    • #Animation
  • 9 years ago
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  25. thisisellian said: Very nice subpixelling on the first few. :) And impressive work on making the animation be that readable despite the camera angles.
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Animator & Sound Designer on Flinthook at Tribute Games.
Pixel-Artist, working on Lunark at night.
Email: johan.vinet [at] gmail.com
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