As someone who is extremely interested in making games and who has dabbled in pixel art, but is by no means an expert. How would you recommend learning the craft? I saw that you learned a long time ago, but did you start by drawing or was it all one process of just animating as you went pixel by pixel? There are actually very few tutorials out there for even the simplest of animations.
I began pixel art years ago (I was about 10). It was called “computer art” and was the only way to put something you created on a computer screen (no scan, no wacom…). The softwares I used were Degas Elite or Canvas on my father’s Atari 1040 STF. One day, we got Aegis Animator and it was the revolution. Since then, I learnt by myself, animating frame by frame the space combat I saw in Macross (Robotech), drawing new backgrounds for Maniac Mansion because I thought they sucked, animating the super sayan transformation of Goku, copying on sight the sprites of Flashback I saw on magazine and animating them proudly because the game was not available on Atari, modifying the graphic assets of a game in editing the graphic files directly on the floppy disks… I even tried to do my own games with the STOS, some kind of gamemaker.
Doing pixelart was one of my favorite hobby during years.
It doesn’t help you a lot, but it may explain why I can not give you tutorials or whatever about animations with pixelart. In my case, it’s about 20 years of curiosity, observation, and training.